• @[email protected]OP
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      112 months ago

      Never too late to get into production, it’s a tough, fast paced environment but it does have its perks

      • @[email protected]
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        62 months ago

        If you’re good at what you do, it’s not hard at all. Doesn’t even feel like work. The one thing it takes from you is time. Long long days, time away from family. It’s wonderful but it’s a doozy of a price you pay

  • directive0
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    252 months ago

    Thats a backrooms I’d almost enjoy being cursed to be lost in.

    • SkaveRat
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      112 months ago

      And sometimes you can here the faint calls of Lwaxana calling your name. Footsteps closing in

  • @[email protected]
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    22 months ago

    This is almost the exact experience I had playing Elite Dangerous in VR one time. I had my HOTAS mounted to the arms of my office chair so the whole setup could swivel. One day I was sitting in orbit over a planet researching a route or something. Ship sounds going in the headphones, comms coming in every now and then, then out of nowhere for just a brief moment I was in space flying that ship. I wish so badly that I could extend that feeling.

  • @[email protected]
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    202 months ago

    I wish I could experience that. I wish our sci-fi fairytales of space travel were happening now. Alas, I must simply exist in a life lived better than a king of old, living longer than our ancestors, with food untasted by the billions before us, and all while I fly around in space within Eve Online while watching Star Trek. Life is great, but it’s so easy to want it to be just that much better.

  • AlexisFR
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    92 months ago

    Dude just got hit with Conceptual Embodiment

  • @[email protected]
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    122 months ago

    I like the way the OP in the picture wants to start a horror kind of discussion and it immediately turns wholesome and heartwarming.

  • @[email protected]
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    182 months ago

    I bet someone experienced that on The Expanse, their sets were WILDLY complex. The Roci was a permanent fixture that rotated for maneuvers. Pretty cool. Nothing like a Trek set though I’d bet.

  • @[email protected]
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    2 months ago

    I really wish CBS hadn’t sent a cease and decist to that one YouTube channel who was building an entire Ent-D in Unreal. It showed all of Main Shuttle Bay through corridors, a couple lounges including 2-Forward all the way up to the bridge.

    https://youtu.be/uGM56d9vP34

  • GreyBeard
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    252 months ago

    I’ve experience it a few times in VR. For a few fleeting seconds, my world is the world being projected onto my eyes. It rarely lasts long, but it is mind bending.

    • @[email protected]
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      52 months ago

      There’s been some moments where I stood there quietly in VR where im just staring at the world not fully confident of I was in reality or in Half Life Alyx. It’s a real out of body experience…

    • @[email protected]
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      32 months ago

      I’ve literally sat down in city centers surrounded by buildings. It’s an amazing feeling.

    • @[email protected]
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      12 months ago

      I have felt vertigo in high places in regular 3D games like Minecraft. I have to sit for VR Ghost Busters

      I can’t imagine how immersed I’ll be in more immersive VR

    • Sabata
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      62 months ago

      Had it happen a few times in VR. A few times your just really in to it or intoxicated. The strongest was when I fell a sleep with the headset on and woke up and just accepted the entire environment for a solid minute.

  • @[email protected]
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    172 months ago

    I had the opportunity many years ago visit the Star Trek TNG experience in Vegas. There was a point where they rush you through the bridge of NCC-1701D. I had that same feeling in that moment.

    Which was the point of the experience, of course, and I know if I had stayed for more than a quick walk across the deck the sensation would have fallen apart. But in that moment I was in the place I had seen so many times before. It felt familiar and registered as the same.

    • SkaveRat
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      2 months ago

      where it’s nothing but the stink of 80s carpet, the madness of red alert and endless backround noise of EPS manifolds at maximum hum-buzz